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Riot Games has recently ignited a conversation in the League of Legends community about the Undying Blade, with Riot August suggesting that the item may need a power boost. Although this is not an official announcement for a buff, it has prompted a broader discussion about the current state of on-hit items in the game.
In a recent discussion, Riot August indicated that the Undying Blade requires improvement, and a buff could benefit both melee and ranged champions, with ranged champions possibly needing it more. This comment has raised questions among players about whether the issues lie solely with the Undying Blade or if other on-hit items are also underperforming.
Historically, items like the Purple Dagger, Kraken Slayer, and Twilight Bow were popular choices for auto-attack-based champions, but their effectiveness has diminished over time. This decline in appeal has left champions that rely on auto-attacks with fewer standout item options.
Buffing the Undying Blade is a complex issue due to its strong interactions with certain champions that have unique mechanics related to auto-attacks. Champions like Irelia, Yasuo, and Yone are frequently mentioned in community discussions regarding the Undying Blade. If the item is buffed too much, these champions could gain significant advantages; conversely, if the Undying Blade remains weak, champions that rely on auto-attack damage may lack a compelling core item.
Riot has previously adjusted the attack speed and on-hit item group in past patches. In Patch 25.14, items like the Kraken Slayer, Undying Blade, and Death's Dance received buffs in an effort to enhance these items deemed weak. This history indicates that Riot is aware of the balancing challenges between item power and champion utilization.
The comments from Riot August suggest that the company recognizes the issues surrounding the Undying Blade and the on-hit item group. However, players will need to wait for official updates in future patches. If the Undying Blade is indeed buffed, it will be interesting to see not only how much stronger it becomes but also what steps Riot will take to ensure that other on-hit items can become competitive choices, allowing for more diverse builds centered around auto-attack gameplay.